I am rapidly becoming a huge indie game follower. I've dabbled in/finished /listened to the glorious music of Minecraft, Journey, Flower, Dear Esther, and the Unfinished Swan over the last few weeks. I have finished Journey and Dear Esther, and rapidly making progress in the Unfinished Swan. They are really some amazing games, and it blows my mind how great they are. I turned a potentially two hour game (Journey), into like a 10 hour game attempting
to find and discover all of the secrets for that gorgeous white cloak.
Speaking of terribly boring story, I tried Tera for the first time this evening. It was...interesting. I don't really understand the starting experience, and why they decided to throw you into a level 20 area without knowing how to even attack. I picked up a sorcerer and had leveled up while following wherever the latest quest took me. It struck me how fast I started ignoring the quest text, only to move on to the objective. The days where that kind of gaming was fun for me, I think are long gone. I'm not sure if it's the dynamic events in Guild Wars 2 that spoiled me, but I don't think I can ever click on that damn exclamation point again. I found the critics of Tera to be pretty accurate. The game is beautiful, and the combat is decent (though not being able to move while casting was a rather big letdown), but the quests are terable (sorry for the pun). I think I'll be dropping this one quite soon. I think the PvP could be potentially pretty awesome in this game, but I just don't think I can get past the leveling aspect of the game. I think I'll leave it on the desktop for a rainy day.
Overall, I have played a myriad of games, and have been impressed by most of them. I think there's something to be said about the games like Journey, PoE, Flower, Dear Esther, the Unfinished Swan and the like. Massive corporations with multi-million dollar budgets commonly fail to capture the beauty elegance, and simplicity of indie games. I suspect in the future with Kickstarter and the like, the most popular games will eventually start spawning from more and more unknown developers. And I think that may be a good thing, a world where finally innovation and design are the only things that matter. No matter what happens, I think gamers will "win".
Also, if you are waiting for me to actually get back to writing about Guild Wars 2. Don't worry, it won't be long.