Seriously guys, this happened.
Showing posts with label Beta Weekend 2. Show all posts
Showing posts with label Beta Weekend 2. Show all posts
Monday, June 11, 2012
Tuesday, June 5, 2012
Dismal Science : Trolling the Theorycrafters
I can nearly imagine the entire conversation at ArenaNet when they were discussing changes to put in for BWE2.
According to my best ability to make things up that sound half-reasonable, it probably went something like this....
"Hey everybody, welcome to our planning meeting for BWE2!"
"Hi, Colin!"
According to my best ability to make things up that sound half-reasonable, it probably went something like this....
"Hey everybody, welcome to our planning meeting for BWE2!"
"Hi, Colin!"
"So, first thing on the agenda. Our players think they've got our combat system figured out."
*group laughter*
*group laughter*
"What can we do to completely ruin everything they thought about everything?"
"Let's add tiers to traits, so that you can only put certain traits in certain slots!"
"Brilliant! Any more suggestions?"
"Brilliant! Any more suggestions?"
"Let's add tiers to skills, so that you can't just purchase the skills you want right out of character creation!"
"BRILLIANT! Any more suggestions?
"BRILLIANT! Any more suggestions?
"Oh, I know! Lets change all the traits too! That way, all of their old builds will be completely ruined and they'll have to figure everything out all over again!"
*group laughter*
"And that's why they pay us the big bucks. Take five everyone."
*group laughter*
"And that's why they pay us the big bucks. Take five everyone."
Labels:
Beta Weekend,
Beta Weekend 2,
Builds,
BWE2,
Guild Wars 2,
GW2,
Necromancer,
professions,
PvE,
PvP,
skills,
traits
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