tag:blogger.com,1999:blog-8171316701044436647.post8084980326090162695..comments2023-03-25T02:43:18.591-07:00Comments on Divinity's Reach: A Guide to Guild Wars 2: Brave New WorldEntombedhttp://www.blogger.com/profile/01844589959064626132noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8171316701044436647.post-27670879582727586272012-05-19T19:11:19.645-07:002012-05-19T19:11:19.645-07:00You're preaching to the choir here brother Kae...You're preaching to the choir here brother Kaenes... although I've rarely seen it said more eloquently.<br /><br />I enjoyed my experiences with various MMOs (starting with EQ over ten years ago) quite a bit, however there were always the little frustrations and annoyances you described associated with those experiences, and they were noticeably absent from the great experience I had during the BWE.<br /><br />Quite honestly, if you're not impressed with the depth of thought and excellent design decisions being made by ArenaNet... well... you're just not paying close enough attention.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-71662040825295641052012-05-19T12:58:39.724-07:002012-05-19T12:58:39.724-07:00Let's not turn this into WoW bashing, please. ...Let's not turn this into WoW bashing, please. Yes, there are many things Blizzard could of done better or just differently, but I, at least, have some respect for the company. World of Warcraft was my first MMO, and I think this is true for many people who play MMOs today. Without WoW, I'm not sure I would be even interested in Guild Wars 2. WoW was the first real mainstream MMO; it can be seen on Billboards, TV ads, magazine articles,in pop culture references, etc. and has really drawn in a playerbase that provided the groundwork for future investments in the MMO market Do you think companies would have invested so much money in an MMO, if there wasn't WoW around? Investors needed to see a giant success like World Of Warcraft before they were willing to develop games like Guild Wars 2. Would the MMO market be better or worse off if WoW was never developed? I believe no one could say with certainty.<br /><br />I am not saying WoW is perfect, I think we can all safely say that. There are many complaints, and many would argue ArenaNet is working harder, performing better, and creating more innovation than Blizzard ever did. However, we all need to show a little bit of respect for the mammoth MMO, even if some of us believe the game led the industry down the wrong path.Entombedhttps://www.blogger.com/profile/01844589959064626132noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-60771671098358974502012-05-19T12:06:48.076-07:002012-05-19T12:06:48.076-07:00WOW to me = world of computer virus watch out,i lo...WOW to me = world of computer virus watch out,i lost 2 computers from playing warcraft both were hacked into and virus downloaded to them, wow is the only online game i ever got hacked on and i have been playing guildwars 1 for so many years i cant remember how long,i discourage playing warcraft unless you want to be hackedAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-52759331956870421572012-05-18T18:07:31.322-07:002012-05-18T18:07:31.322-07:00"WoW is a giant slot machine, where you have ..."WoW is a giant slot machine, where you have to fight the other players for a shot at being the one who gets to pull the lever."<br /><br />So true. I'm only reminded at the frustration of repeated dungeon and raid runs, the resentments between players who should be working together, the frustration of RNG and the tedium of DKP, the being used as another step in someone else's gear treadmill and having to take part in it myself just to get a passable looking set of armor.<br /><br />It's refreshing that a game company not only believes in rewarding players for their effort and abilities without them having to resort to out-of-game methods, but that they are also proactive in designing a game that supports positive player interaction instead of making excuses.<br /><br />Sure we're all responsible for our own actions, but that's no excuse for setting up toxic preconditions that inherently undermine community.<br /><br />ANet manages to encourage both self-reliance and teamwork. I'd go so far as to say that self-reliance is essential to teamwork. It's when people rely too heavily on others for their own character development that teamwork crumbles and resentments build.Alyhttps://www.blogger.com/profile/03668870244441154071noreply@blogger.com