tag:blogger.com,1999:blog-8171316701044436647.post7066430137860791449..comments2023-03-25T02:43:18.591-07:00Comments on Divinity's Reach: A Guide to Guild Wars 2: Annoyances and Other BothersEntombedhttp://www.blogger.com/profile/01844589959064626132noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8171316701044436647.post-61835112058352592322012-10-12T13:59:12.502-07:002012-10-12T13:59:12.502-07:00wow...nice response, its true though i still remem...wow...nice response, its true though i still remember how pissed off i was on the big patch days when i got this specific error, hmm what was it now, i recall it was that same damn error that i couldnt log on or fell through the world for about a day after every big patch, had the same error message, damn thats gonna bug me now.<br />and yes by dangerous talk it mostly is the melodramatic threat kind, but its still people raging out on fan forums/RL, i made the comment because ive already heard from friends who havent bought the game about how theyve heard these (admitingly overblown) rants and its influencing their purchase opinion of GW2.<br />that thing at the end, now THATS a pretty clever analysis wd.Ark211049noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-26823665295657598642012-10-11T18:24:02.154-07:002012-10-11T18:24:02.154-07:00Scratch the which they should have. Not saying the...Scratch the which they should have. Not saying the guilds on that other server should have moved, was going to say they should have been able to without losing upgrades. Alyhttps://www.blogger.com/profile/03668870244441154071noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-21566843156915779452012-10-11T18:18:45.797-07:002012-10-11T18:18:45.797-07:00Sorry, kid sent before I was ready. Anyway, I didn...Sorry, kid sent before I was ready. Anyway, I didn't play WoW until a year after launch and I remember the instance servers or entire continents crashing for hours at time...which was fine as long as time was reimbursed. I also remember expansion launches rendered unplayable by lag. While other people bemoan the small amount of bugged content relative to the sheer volume of content, I tend to be more amazed by everything that works right. When it comes to dynamic events, there's so many more opportunities for something to go wrong. As I've said elsewhere, I'm old enough not to be jaded about technology. <br /><br />Rushing to 80 and complaining about the lack of content or rewards makes little sense to me. I can't complain about how rewarding the game is because my mesmer is already better geared than my WoW main ever was (and that's with suffering through scheduled raids and all the drama that goes with them.) 2 months, and I'm already near max. And that's without setting foot in a dungeon since I did CM story (lack of time not interest.) If anything the game is too rewarding (not that I mind.) They've almost spoiled us with how easy leveling is and how attainable things are for casuals, save legendaries, and as a result, the power gamers are asking for more. <br /><br />I think what's happening is you praised certain aspects of the game (the casual friendly ones) without actually embracing them. I say that because I did the same. The difference is I'm overwhelmed with all that I want to do, which includes casual pursuit of a legendary while I busy myself with all my other goals that contribute without making a concerted effort<br /><br />Don't get me wrong. I have criticism as well. For example, it occurred to me that after level 50, the personal story loses replayability. There's only 2-3 story branches after a certain point (granted, with a couple more choices after those branches), yet I have 5 characters. On the bright side, there's some I won't mind repeating and others I know to avoid. I'm constantly on guard about nerfs, and think they need to split PvE and PvP as in the original. Dual professions was bad for balance, splitting PvE and PvP was good. <br /><br />The biggest thing hurting WvW is free transfers, and loss of upgrades when guilds move. Transfers from "losing" servers to "winning" servers needs to stop, and there needs to be an incentive for WvW guilds to move to less active servers. Beyond that, there's only so much they can do without stepping on players' toes. I'm one of those servers that would get spanked one week and spank the next. A lot of poor sports left our server because of it. Then something funny happened. Something changed on the top server (namely an alliance split and major guilds moved elsewhere, which they should have and now we're the top server. It's almost like the game isn't in a fixed state. Tides change. <br /><br />A year from now, CoF exploits aren't going to matter. Heck I didn't even know about that now, the biggest problem I was aware of was speed clears of CM story and a certain path on a non-CoF explorable. It was also nerfed around the same time I noticed it was becoming an issue. I also remember a guildie losing their proverbial poo about the nerf and carrying on all day about quitting. They still play. <br /><br />The state of Orr at launch won't matter. Believe me, most players haven't even seen it yet.<br /><br />Dangerous talk?<br /><br />Threats on people's lives? Or just melodramatic threats to quit a game (most of which won't be kept, unfortunately.)<br /><br />And I think that's what it comes down to. People expecting something more than a game. What, I don't know. But they're putting previous experiences on a pedestal and expecting some sort of transcendent experience like the forever alone guy still bemoaning the one who got a way. Meanwhile no girl could ever live up to the relationship he imagined in his head.Alyhttps://www.blogger.com/profile/03668870244441154071noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-56825376719297457602012-10-11T17:48:13.899-07:002012-10-11T17:48:13.899-07:00Very possible Aly. I think the human personal ins...Very possible Aly. I think the human personal instances are a lot more complete than the rest of the instances, but I'm not entirely certain of this.Entombedhttps://www.blogger.com/profile/01844589959064626132noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-55454010703905220512012-10-11T17:11:59.794-07:002012-10-11T17:11:59.794-07:00I think you set yourself up with unreasonable expe...I think you set yourself up with unreasonable expectations, not just of the game but technology in general. I find Orr's events very diverse and creative. I'm especially fond of the Dwayna chain (for all of Malchor's whining) and Lyssa. My instance has new NPCs, and they know who I am. Alyhttps://www.blogger.com/profile/03668870244441154071noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-42273338811462620492012-10-11T11:57:57.003-07:002012-10-11T11:57:57.003-07:00you also didnt point out how servers can have thei...you also didnt point out how servers can have their induvidual glitches of events, some servers are worse then others true but they all require a server event reset by Anet to fix, i mean all those cases of a event that dosent complete because the npc is running into the wall or something. what is a real shocker is the amount this happens in orr (on my server atleast), i can honestly say without exageration that fully half of the events in orr are bugged on my server at this time, atleast 3 of the cathederal-priest events are glitched and as im writing news is spreading in chat that the grenth one is now bugged making it 4. <br />Fully agree with all you said about WvW aswell mate, all these frelling problems are just starting to piss people off now, its just that people expected..something...something without all the obvious flaws youve pointed out, dangerous talk is flowing around in the chat/forums, talk of people just leaving the game already.Ark211049noreply@blogger.com