tag:blogger.com,1999:blog-8171316701044436647.post1152127135965967607..comments2023-03-25T02:43:18.591-07:00Comments on Divinity's Reach: A Guide to Guild Wars 2: The Great Debate Over RNGEntombedhttp://www.blogger.com/profile/01844589959064626132noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8171316701044436647.post-46677568678316034822012-07-19T18:05:22.372-07:002012-07-19T18:05:22.372-07:00okay...need to read Aly's comment before posti...okay...need to read Aly's comment before posting LOL!Zonianhttps://www.blogger.com/profile/05565773805268775772noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-45902071600959373292012-07-19T18:03:45.463-07:002012-07-19T18:03:45.463-07:00I don't think you can get rid of RNG since it ...I don't think you can get rid of RNG since it represents those unexpected or lucky hits that occur in a fight. In addition, unpredictability is an opponent's bane. In PvP knowing for certain what the other class can do for counters, debuffs, dispells, etc allows players to train for and anticipate reactions. RNG procs or abilities mess their battle rhythm up. Critical hits or heals tend to be an acceptable form of RNG, unless it happens too often I guess. Even if you go with your suggestion of RNG on weapons or trinkets there will be hot debate on how often they occur,30% vs 60%, and what type of ability or buff/debuff it provides and is it too powerful. <br /><br />I would stay away from RNG dependent skills but I'm all for and RNG that allows 3 skills to do something, like say a 100% crit chance or no cool down, etc. but I have to pick which skill I use. With that kind of setup I can still choose what I want to use depending on the situation.Zonianhttps://www.blogger.com/profile/05565773805268775772noreply@blogger.comtag:blogger.com,1999:blog-8171316701044436647.post-80930886426866573862012-07-19T08:50:20.466-07:002012-07-19T08:50:20.466-07:00RNG was the bane of my existence when it came to d...RNG was the bane of my existence when it came to dungeon and raid drops more than anything. As for skills with RNG, they will ultimately always throw the competition more than the person utilizing it since it's easier for them to know what to expect than other players, I think the important thing with steal is that whatever players get, it's something worth getting.<br /><br />As for whether or not RNG can't exist in an E sport, it does exist in at least one "sport" I can think of, and that's poker. It's very much a game of bluffing and strategy as well, but ultimately it comes down to luck of the draw.Alyhttps://www.blogger.com/profile/03668870244441154071noreply@blogger.com